Greater Nue大鵺
A regular Nue made all the more ugly by Dokyo through the use of various unsavory additives. Its increased size brings with it a requisite increase in strength, and it's also able to command lightning with ease. It can make powerful use of its talons— another new addition to its arsenal— but catching these on your sword can open it up for a pummeling. Given its prodigious physical size, taking out individual body parts is the way to proceed here.

Every move in this enemy's own action set, with the answer the game defines for it. A move that can be parried opens a window on the frame given; one that can only be blocked does not.
| Move | Kind | Player answer |
|---|---|---|
| Two-part left-right start blend to multi end attack | Attack | |
| Left-right 2 attack rush | Attack | |
| Left-right 2 attack rush to head butt | Attack | |
| Single attack | Attack | Parry or block from frame 9 |
| Two-part left-right start blend to single end attack | Attack | Parry or block from frames 9, 10, 15 and 60 |
| Three-part left-right start blend to single end attack | Attack | Parry or block from frame 9 |
| Curve turning attack | Attack | |
| Single left-right single attack | Attack | |
| Grab | Grab |
Health damage, stamina (rikido) damage, guard damage, element, form of the blow and the reaction it forces. Counter issen marks the attacks that open a counter.
| Attacks | Damage | Rikido | Guard | Element | Form | Reaction | Guard reaction | Counter issen | Multi-hit |
|---|---|---|---|---|---|---|---|---|---|
| 5 | 180 | 270 | 0 | Shot | Large | Medium Heavy | |||
| 5 | 100 | 100 | 0 | Slice | Small | Small | |||
| 4 | 0 | 0 | 0 | Blunt | Small | Small | |||
| 2 | 120 | 240 | 0 | Blunt | Large | Medium Heavy | |||
| 2 | 160 | 320 | 0 | Blunt | Small | Medium Heavy | |||
| 1 | 160 | 320 | 0 | Blunt | Large | Medium Heavy | |||
| 1 | 240 | 1000000 | 0 | Slice | Large | Large | |||
| 1 | 100 | 200 | 0 | Blunt | Medium | Medium | |||
| 1 | 150 | 225 | 0 | Slice | Medium | Medium | |||
| 1 | 250 | 375 | 0 | Slice | Large | Large | |||
| 1 | 250 | 375 | 0 | Slice | Small | Large Heavy | |||
| 1 | 240 | 360 | 0 | Slice | Large | Large | |||
| 1 | 120 | 180 | 0 | Slice | Large | Medium Heavy | |||
| 1 | 220 | 440 | 0 | Blunt | Large | Large Heavy | |||
| 1 | 240 | 480 | 0 | Blunt | Small | Medium Heavy | |||
| 1 | 70 | 105 | 0 | Slice | Small | Small | 2 | ||
| 1 | 130 | 195 | 0 | Blunt | Small | Medium | |||
| 1 | 160 | 320 | 0 | Blunt | Large | Medium | |||
| 1 | 280 | 420 | 0 | Slice | Large | Large Heavy | |||
| 1 | 180 | 270 | 0 | Shot | Small | Medium Heavy | |||
| 1 | 180 | 270 | 0 | Shot | Small | Medium | |||
| 1 | 0 | 0 | 0 | Fire | Blunt | Small | Small | ||
| 1 | 999 | 0 | 0 | Shot | Small | Small | |||
| 1 | 375 | 750 | 0 | Shot | Small | Small |
The game multiplies every enemy's health and attack by a rate that rises at story checkpoints and differs per difficulty. Effective health applies those rates to this enemy's base 6,000.
| Difficulty | Health rate | Effective health | Attack rate |
|---|---|---|---|
| Easy | 0.63× to 1.69× | 3,780 to 10,140 | 0.59× to 1.43× |
| Standard | 0.72× to 1.9× | 4,320 to 11,400 | 0.72× to 1.9× |
| Hard | 1.44× to 3.2× | 8,640 to 19,200 | 1.44× to 3.7× |
Every checkpoint
| From story step | Easy | Standard | Hard | Easy attack | Standard attack | Hard attack |
|---|---|---|---|---|---|---|
| The Ruckus at Rendaino (step 2) | 3,780 | 4,320 | 8,640 | 0.59× | 0.72× | 1.44× |
| The Stage is Set at Kiyomizu (step 5) | 5,220 | 6,000 | 10,320 | 0.81× | 1× | 1.9× |
| The Stage is Set at Kiyomizu (step 60) | 5,220 | 6,000 | 10,320 | 0.81× | 1× | 1.9× |
| The Stage is Set at Kiyomizu (step 95) | 5,220 | 6,000 | 10,320 | 0.81× | 1× | 1.9× |
| The Stage is Set at Kiyomizu (step 120) | 5,220 | 6,000 | 10,320 | 0.81× | 1× | 1.9× |
| The Stage is Set at Kiyomizu (step 130) | 5,220 | 6,000 | 10,320 | 0.81× | 1× | 1.9× |
| Kyoto, Corrupted (step 70) | 5,400 | 6,180 | 10,320 | 0.81× | 1.03× | 2× |
| Careful What You Wish For (step 80) | 5,460 | 6,300 | 10,560 | 0.83× | 1.05× | 2.04× |
| The Curse of Kiyomizu-zaka Slope (step 4) | 5,580 | 6,420 | 10,680 | 0.84× | 1.07× | 2.06× |
| Patching up the Pouch (step 5) | 6,060 | 6,960 | 11,340 | 0.86× | 1.16× | 2.19× |
| Windswept Kennin-ji (step 30) | 6,180 | 7,080 | 11,520 | 0.88× | 1.18× | 2.24× |
| What Lurks in the Shadows (step 50) | 6,240 | 7,200 | 11,760 | 0.9× | 1.2× | 2.27× |
| The Roots of All Evil (step 5) | 6,780 | 7,800 | 12,840 | 1.02× | 1.3× | 2.49× |
| Bloodbath on the Bridge (step 10) | 6,960 | 7,980 | 13,020 | 1.04× | 1.33× | 2.52× |
| Shadows Fall (step 10) | 7,200 | 8,280 | 13,560 | 1.06× | 1.38× | 2.62× |
| A Tempest at the Temple (step 10) | 7,680 | 8,820 | 14,400 | 1.13× | 1.47× | 2.8× |
| To Live is to Suffer (step 10) | 7,920 | 9,120 | 15,000 | 1.18× | 1.52× | 2.91× |
| Okuni's Kabuki Dance (step 10) | 8,100 | 9,300 | 15,240 | 1.2× | 1.55× | 2.95× |
| The Demon on the Mount (step 10) | 8,760 | 10,080 | 16,560 | 1.25× | 1.68× | 3.26× |
| A Haunted Distraction (step 30) | 9,000 | 10,320 | 16,740 | 1.27× | 1.72× | 3.3× |
| Storm Chaser (step 40) | 9,480 | 10,860 | 17,700 | 1.3× | 1.81× | 3.45× |
| In the Light of an Icy Moon (step 10) | 9,720 | 11,160 | 18,000 | 1.33× | 1.86× | 3.54× |
| The Clash at Rendaino (step 10) | 9,900 | 11,400 | 18,900 | 1.4× | 1.9× | 3.65× |
| The Clash at Rendaino (step 20) | 10,140 | 11,400 | 19,200 | 1.43× | 1.9× | 3.7× |
Combat starts
If someone has to wield its energy, better that it's me.斬り捨てて、篭手で残さず喰らってやる 俺の血肉になる方がいくらかマシだろ
Break Issen
Soul Enhanced
Soul Boost
Grab Attack Em
Grab Attack Pl
Flag 00
Flag 01
Flag 02
Flag 03
Flag 04
Flag 07
Flag 08
Flag 09
Flag 13
Flag 10
Flag 14
Flag 11
Flag 12
World View
lunatic with the shears was doing... That was all
just to create monsters!? Is this a game to them!?地下にいた連中も、安井金比羅宮で集められてた素材ってのも… あの幻魔を生み出すためだけに…!? イカレてやがる!
Dead Em
道狂が鵺を参考に「素材」を利用して 更なる強化を施した幻魔。 巨大になったことで攻撃がより苛烈になり、 雷も自在に扱うようになっている。 鵺にはなかった爪による攻撃は強力だが、 刀でさばけば体勢を崩す好機となる。 強力な幻魔のため、体の部位を 狙って破壊していくことが重要。

