
Hirehimeひれ姫
A Genma that lives in the water. Lures the unwary in with the human- shaped appendage on the back of its head, then flings projectiles at them, and occasionally attacks up close, too. Can be safely attacked from afar while it's in the water, but it's better to wait for it to strike, then drag it out onto dry land and finish it off.

Every move in this enemy's own action set, with the answer the game defines for it. A move that can be parried opens a window on the frame given; one that can only be blocked does not.
| Move | Kind | Player answer |
|---|---|---|
| Single attack | Attack | |
| Two-part attack | Attack | |
| Rolling shoot attack horizontal | Attack | |
| Swim rolling attack vertical | Attack | Parry or block from frame 0 |
| Swim rolling turn attack | Attack | Parry or block from frame 0 |
| Swim water wave attack | Attack | |
| Grab attack | Grab |
Health damage, stamina (rikido) damage, guard damage, element, form of the blow and the reaction it forces. Counter issen marks the attacks that open a counter.
| Attacks | Damage | Rikido | Guard | Element | Form | Reaction | Guard reaction | Counter issen | Multi-hit |
|---|---|---|---|---|---|---|---|---|---|
| 3 | 0 | 0 | 100 | Slice | Small | Small | |||
| 3 | 100 | 100 | 100 | Slice | Small | Small | |||
| 3 | 0 | 0 | 0 | Blunt | Small | Small | |||
| 2 | 40 | 80 | 350 | Slice | Small | Small | |||
| 2 | 100 | 240 | 450 | Blunt | Small | Medium Heavy | |||
| 2 | 70 | 100 | 75 | Shot | Small | Small | |||
| 1 | 25 | 50 | 100 | Blunt | Small | Small | |||
| 1 | 50 | 100 | 150 | Blunt | Large | Small Heavy | |||
| 1 | 50 | 100 | 150 | Slice | Large | Small Heavy | |||
| 1 | 50 | 100 | 100 | Slice | Small | Small | |||
| 1 | 100 | 200 | 400 | Slice | Small | Medium | |||
| 1 | 200 | 400 | 400 | Slice | Small | Medium | |||
| 1 | 100 | 500 | 0 | Slice | Small | Medium | |||
| 1 | 100 | 150 | 0 | Slice | Medium | Medium | |||
| 1 | 0 | 0 | 0 | Slice | Small | Small | |||
| 1 | 30 | 50 | 100 | Blunt | Small | Small | 1 | ||
| 1 | 110 | 150 | 100 | Slice | Small | Small | |||
| 1 | 0 | 0 | 0 | Fire | Slice | Small | Small | ||
| 1 | 100 | 100 | 100 | Blunt | Small | Small | |||
| 1 | 0 | 250 | 250 | Blunt | Large | Small | |||
| 1 | 0 | 1000 | 100 | Blunt | Small | Small | |||
| 1 | 30 | 0 | 100 | Blunt | Small | Small | |||
| 1 | 100 | 0 | 100 | Blunt | Small | Small | |||
| 1 | 140 | 200 | 300 | Slice | Small | Small Heavy | |||
| 1 | 105 | 210 | 0 | Slice | Small | Small | |||
| 1 | 105 | 210 | 0 | Blunt | Small | Small | |||
| 1 | 70 | 100 | 50 | Shot | Small | Small | |||
| 1 | 140 | 200 | 175 | Shot | Small | Small Heavy | 15 | ||
| 1 | 30 | 0 | 0 | Shot | Small | Small | 10 | ||
| 1 | 0 | 0 | 0 | Fire | Blunt | Small | Small |
The game multiplies every enemy's health and attack by a rate that rises at story checkpoints and differs per difficulty. Effective health applies those rates to this enemy's base 1,000.
| Difficulty | Health rate | Effective health | Attack rate |
|---|---|---|---|
| Easy | 0.63× to 1.69× | 630 to 1,690 | 0.59× to 1.43× |
| Standard | 0.72× to 1.9× | 720 to 1,900 | 0.72× to 1.9× |
| Hard | 1.44× to 3.2× | 1,440 to 3,200 | 1.44× to 3.7× |
Every checkpoint
| From story step | Easy | Standard | Hard | Easy attack | Standard attack | Hard attack |
|---|---|---|---|---|---|---|
| The Ruckus at Rendaino (step 2) | 630 | 720 | 1,440 | 0.59× | 0.72× | 1.44× |
| The Stage is Set at Kiyomizu (step 5) | 870 | 1,000 | 1,720 | 0.81× | 1× | 1.9× |
| The Stage is Set at Kiyomizu (step 60) | 870 | 1,000 | 1,720 | 0.81× | 1× | 1.9× |
| The Stage is Set at Kiyomizu (step 95) | 870 | 1,000 | 1,720 | 0.81× | 1× | 1.9× |
| The Stage is Set at Kiyomizu (step 120) | 870 | 1,000 | 1,720 | 0.81× | 1× | 1.9× |
| The Stage is Set at Kiyomizu (step 130) | 870 | 1,000 | 1,720 | 0.81× | 1× | 1.9× |
| Kyoto, Corrupted (step 70) | 900 | 1,030 | 1,720 | 0.81× | 1.03× | 2× |
| Careful What You Wish For (step 80) | 910 | 1,050 | 1,760 | 0.83× | 1.05× | 2.04× |
| The Curse of Kiyomizu-zaka Slope (step 4) | 930 | 1,070 | 1,780 | 0.84× | 1.07× | 2.06× |
| Patching up the Pouch (step 5) | 1,010 | 1,160 | 1,890 | 0.86× | 1.16× | 2.19× |
| Windswept Kennin-ji (step 30) | 1,030 | 1,180 | 1,920 | 0.88× | 1.18× | 2.24× |
| What Lurks in the Shadows (step 50) | 1,040 | 1,200 | 1,960 | 0.9× | 1.2× | 2.27× |
| The Roots of All Evil (step 5) | 1,130 | 1,300 | 2,140 | 1.02× | 1.3× | 2.49× |
| Bloodbath on the Bridge (step 10) | 1,160 | 1,330 | 2,170 | 1.04× | 1.33× | 2.52× |
| Shadows Fall (step 10) | 1,200 | 1,380 | 2,260 | 1.06× | 1.38× | 2.62× |
| A Tempest at the Temple (step 10) | 1,280 | 1,470 | 2,400 | 1.13× | 1.47× | 2.8× |
| To Live is to Suffer (step 10) | 1,320 | 1,520 | 2,500 | 1.18× | 1.52× | 2.91× |
| Okuni's Kabuki Dance (step 10) | 1,350 | 1,550 | 2,540 | 1.2× | 1.55× | 2.95× |
| The Demon on the Mount (step 10) | 1,460 | 1,680 | 2,760 | 1.25× | 1.68× | 3.26× |
| A Haunted Distraction (step 30) | 1,500 | 1,720 | 2,790 | 1.27× | 1.72× | 3.3× |
| Storm Chaser (step 40) | 1,580 | 1,810 | 2,950 | 1.3× | 1.81× | 3.45× |
| In the Light of an Icy Moon (step 10) | 1,620 | 1,860 | 3,000 | 1.33× | 1.86× | 3.54× |
| The Clash at Rendaino (step 10) | 1,650 | 1,900 | 3,150 | 1.4× | 1.9× | 3.65× |
| The Clash at Rendaino (step 20) | 1,690 | 1,900 | 3,200 | 1.43× | 1.9× | 3.7× |
水中に棲息する幻魔。 人間の女性を模した背中で 人を欺き水中から飛び道具を 飛ばしたり、時には自ら襲い掛かってくる。 水中にいる間に遠くから攻撃してもよいが、 あえて襲ってくるのを待って 地上に引きずり出せば 容易に倒せるだろう。

