
Kogai蠱飼
The awful result when a parasitical Genma strips a human host of its flesh. They are driven by the same bloodthirsty madness as their fellow Genma, and if the host happens to have been well- armored, can be very hard to hurt. The parasite gives them the power to absorb souls, thereby entering a blazing frenzy, and fighting them is largely a matter of getting to said souls before they do.

Every move in this enemy's own action set, with the answer the game defines for it. A move that can be parried opens a window on the frame given; one that can only be blocked does not.
| Move | Kind | Player answer |
|---|---|---|
| One-handed attack 1 | Attack | |
| One-handed attack 2 | Attack | |
| Two-handed attack 1 | Attack | |
| Two-handed attack 2 | Attack | |
| Attack short dash | Attack | |
| Attack dash end guard | Attack | |
| Two-part attack | Attack | |
| Single attack | Attack | |
| Attack kick | Attack | |
| Move attack | Attack | |
| Shield attack | Attack | |
| Shield attack rush | Attack | |
| Unavoidable attack | Attack | |
| Cage break attack | Attack | |
| Charged attack one-handed | Charged | |
| Charged attack two-handed | Charged | |
| Charged attack two-handed dash | Charged | |
| Charged attack shield slam | Charged | |
| Bow attack stand | Ranged | |
| Bow attack stand continue | Ranged | |
| Bow attack stand end random | Ranged | |
| Bow attack stand end special | Ranged | |
| Bow attack hidden forward | Ranged | |
| Bow attack hidden right | Ranged | |
| Bow attack hidden left | Ranged | |
| Bow attack continue hidden | Ranged | |
| Bow attack end hidden | Ranged | |
| Bow attack volley | Ranged | |
| Bow attack explosion arrow | Ranged | |
| Grab attack | Grab | |
| Grab attack held front | Grab | |
| Grab attack held back | Grab | |
| Grab attack held front Blazing | Grab | |
| Grab attack held back Blazing | Grab | |
| Grab attack held front parasite | Grab | |
| Grab attack held back parasite | Grab | |
| Grab attack chase | Grab |
Health damage, stamina (rikido) damage, guard damage, element, form of the blow and the reaction it forces. Counter issen marks the attacks that open a counter.
| Attacks | Damage | Rikido | Guard | Element | Form | Reaction | Guard reaction | Counter issen | Multi-hit |
|---|---|---|---|---|---|---|---|---|---|
| 34 | 100 | 100 | 100 | Slice | Small | Small | |||
| 3 | 120 | 150 | 0 | Slice | Small | Small | |||
| 3 | 0 | 0 | 100 | Slice | Small | Small | |||
| 3 | 0 | 250 | 250 | Blunt | Large | Small | |||
| 3 | 180 | 225 | 0 | Slice | Small | Small | |||
| 3 | 160 | 200 | 0 | Slice | Small | Small | |||
| 3 | 0 | 0 | 0 | Blunt | Small | Small | |||
| 2 | 200 | 250 | 0 | Slice | Small | Small | |||
| 2 | 120 | 200 | 0 | Blunt | Small | Medium | |||
| 2 | 0 | 500 | 100 | Blunt | Small | Small | |||
| 2 | 30 | 0 | 100 | Blunt | Small | Small | |||
| 1 | 100 | 125 | 0 | Slice | Small | Small | |||
| 1 | 80 | 100 | 0 | Slice | Small | Small | |||
| 1 | 150 | 200 | 0 | Slice | Medium | Small | |||
| 1 | 120 | 150 | 0 | Slice | Medium | Small | |||
| 1 | 0 | 200 | 250 | Slice | Small | Small | |||
| 1 | 70 | 100 | 0 | Slice | Small | Small | |||
| 1 | 0 | 250 | 500 | Blunt | Large | Small | |||
| 1 | 0 | 250 | 100 | Blunt | Large | Small | |||
| 1 | 160 | 200 | 0 | Slice | Medium | Small Heavy | |||
| 1 | 90 | 120 | 0 | Slice | Large | Small | |||
| 1 | 160 | 200 | 0 | Slice | Small | Medium Heavy | |||
| 1 | 200 | 300 | 0 | Slice | Large | Medium Heavy | |||
| 1 | 100 | 200 | 0 | Blunt | Large | Medium | |||
| 1 | 160 | 200 | 0 | Slice | Medium | Medium | |||
| 1 | 0 | 0 | 0 | Slice | Small | Small | |||
| 1 | 120 | 180 | 0 | Slice | Small | Medium Heavy | |||
| 1 | 180 | 300 | 0 | Blunt | Small | Small | |||
| 1 | 100 | 125 | 0 | Pierce | Small | Small | |||
| 1 | 180 | 240 | 0 | Pierce | Small | Small Heavy | |||
| 1 | 160 | 240 | 0 | Pierce | Small | Small | |||
| 1 | 50 | 100 | 0 | Blunt | Small | Small | |||
| 1 | 80 | 120 | 0 | Slice | Small | Small | |||
| 1 | 200 | 1000000 | 0 | Slice | Small | Medium Heavy | |||
| 1 | 100 | 150 | 150 | Slice | Small | Small | |||
| 1 | 150 | 150 | 150 | Slice | Small | Small | |||
| 1 | 50 | 100 | 100 | Blunt | Small | Small | |||
| 1 | 0 | 500 | 250 | Blunt | Small | Small | |||
| 1 | 0 | 10000 | 0 | Blunt | Small | Small | |||
| 1 | 120 | 180 | 0 | Slice | Small | Small | |||
| 1 | 105 | 210 | 0 | Blunt | Small | Small | |||
| 1 | 150 | 250 | 0 | Blunt | Small | Medium Heavy | |||
| 1 | 80 | 150 | 0 | Blunt | Medium | Medium | |||
| 1 | 0 | 0 | 0 | Blunt | Small | Medium | |||
| 1 | 0 | 600 | 1000 | Blunt | Large | Small | |||
| 1 | 0 | 100 | 100 | Blunt | Small | Small | |||
| 1 | 0 | 0 | 0 | Fire | Slice | Small | Small | ||
| 1 | 200 | 600 | 0 | Slice | Medium | Small | |||
| 1 | 100 | 0 | 100 | Blunt | Small | Small | |||
| 1 | 0 | 900 | 100 | Blunt | Small | Small | |||
| 1 | 0 | 200 | 0 | Blunt | Small | Small | |||
| 1 | 0 | 100 | 0 | Blunt | Small | Small | |||
| 1 | 0 | 400 | 0 | Blunt | Small | Small | |||
| 1 | 10000 | 100 | 100 | Blunt | Small | Small | |||
| 1 | 200 | 0 | 100 | Blunt | Small | Small | |||
| 1 | 300 | 100 | 100 | Blunt | Small | Large | |||
| 1 | 50 | 50 | 50 | Blunt | Small | Small | |||
| 1 | 100 | 100 | 100 | Blunt | Small | Medium | |||
| 1 | 0 | 900 | 2000 | Blunt | Small | Medium | |||
| 1 | 50 | 100 | 50 | Shot | Small | Small | |||
| 1 | 75 | 150 | 50 | Fire | Shot | Small | Small | ||
| 1 | 150 | 300 | 200 | Shot | Small | Medium Heavy | |||
| 1 | 150 | 300 | 200 | Fire | Shot | Small | Medium Heavy | ||
| 1 | 80 | 120 | 0 | Shot | Medium | Medium | |||
| 1 | 225 | 300 | 200 | Explosion | Shot | Small | Medium Heavy | ||
| 1 | 30 | 0 | 0 | Shot | Small | Small | |||
| 1 | 0 | 0 | 0 | Fire | Blunt | Small | Small | ||
| 1 | 200 | 250 | 100 | Shot | Small | Medium Heavy | |||
| 1 | 200 | 100 | 100 | Shot | Medium | Small | |||
| 1 | 100 | 100 | 100 | Fire | Shot | Medium | Small | ||
| 1 | 50 | 50 | 100 | Shot | Small | Small | |||
| 1 | 300 | 150 | 200 | Explosion | Shot | Small | Medium Heavy | ||
| 1 | 0 | 0 | 0 | Shot | Small | Small |
The game multiplies every enemy's health and attack by a rate that rises at story checkpoints and differs per difficulty. Effective health applies those rates to this enemy's base 900.
| Difficulty | Health rate | Effective health | Attack rate |
|---|---|---|---|
| Easy | 0.63× to 1.69× | 567 to 1,521 | 0.59× to 1.43× |
| Standard | 0.72× to 1.9× | 648 to 1,710 | 0.72× to 1.9× |
| Hard | 1.44× to 3.2× | 1,296 to 2,880 | 1.44× to 3.7× |
Every checkpoint
| From story step | Easy | Standard | Hard | Easy attack | Standard attack | Hard attack |
|---|---|---|---|---|---|---|
| The Ruckus at Rendaino (step 2) | 567 | 648 | 1,296 | 0.59× | 0.72× | 1.44× |
| The Stage is Set at Kiyomizu (step 5) | 783 | 900 | 1,548 | 0.81× | 1× | 1.9× |
| The Stage is Set at Kiyomizu (step 60) | 783 | 900 | 1,548 | 0.81× | 1× | 1.9× |
| The Stage is Set at Kiyomizu (step 95) | 783 | 900 | 1,548 | 0.81× | 1× | 1.9× |
| The Stage is Set at Kiyomizu (step 120) | 783 | 900 | 1,548 | 0.81× | 1× | 1.9× |
| The Stage is Set at Kiyomizu (step 130) | 783 | 900 | 1,548 | 0.81× | 1× | 1.9× |
| Kyoto, Corrupted (step 70) | 810 | 927 | 1,548 | 0.81× | 1.03× | 2× |
| Careful What You Wish For (step 80) | 819 | 945 | 1,584 | 0.83× | 1.05× | 2.04× |
| The Curse of Kiyomizu-zaka Slope (step 4) | 837 | 963 | 1,602 | 0.84× | 1.07× | 2.06× |
| Patching up the Pouch (step 5) | 909 | 1,044 | 1,701 | 0.86× | 1.16× | 2.19× |
| Windswept Kennin-ji (step 30) | 927 | 1,062 | 1,728 | 0.88× | 1.18× | 2.24× |
| What Lurks in the Shadows (step 50) | 936 | 1,080 | 1,764 | 0.9× | 1.2× | 2.27× |
| The Roots of All Evil (step 5) | 1,017 | 1,170 | 1,926 | 1.02× | 1.3× | 2.49× |
| Bloodbath on the Bridge (step 10) | 1,044 | 1,197 | 1,953 | 1.04× | 1.33× | 2.52× |
| Shadows Fall (step 10) | 1,080 | 1,242 | 2,034 | 1.06× | 1.38× | 2.62× |
| A Tempest at the Temple (step 10) | 1,152 | 1,323 | 2,160 | 1.13× | 1.47× | 2.8× |
| To Live is to Suffer (step 10) | 1,188 | 1,368 | 2,250 | 1.18× | 1.52× | 2.91× |
| Okuni's Kabuki Dance (step 10) | 1,215 | 1,395 | 2,286 | 1.2× | 1.55× | 2.95× |
| The Demon on the Mount (step 10) | 1,314 | 1,512 | 2,484 | 1.25× | 1.68× | 3.26× |
| A Haunted Distraction (step 30) | 1,350 | 1,548 | 2,511 | 1.27× | 1.72× | 3.3× |
| Storm Chaser (step 40) | 1,422 | 1,629 | 2,655 | 1.3× | 1.81× | 3.45× |
| In the Light of an Icy Moon (step 10) | 1,458 | 1,674 | 2,700 | 1.33× | 1.86× | 3.54× |
| The Clash at Rendaino (step 10) | 1,485 | 1,710 | 2,835 | 1.4× | 1.9× | 3.65× |
| The Clash at Rendaino (step 20) | 1,521 | 1,710 | 2,880 | 1.43× | 1.9× | 3.7× |
Alerted
Combat starts
Chanbara Sequence Start
High Chanbara Sequence Start
Blade Lock Attack Em
Dead Heat Em
Rikido Break Pl
Dead Pl
Soul Boost
Grab Attack Em
Grab Attack Pl
Flag 00
Flag 01
Flag 02
Flag 03
Combat ends
Cmbt End No Damage
Counter Issen Start
Chain Issen Finish 1
Chain Issen Finish 2
Blade Lock Start
Blade Lock Attack Pl
Counter Attack Failed
Dead Heat Pl
Oni Change Pl
Ultimate Attack Two Hand
cut down our master and brought ruin to us all.…思い出すな。 ここでご当主が貴様に敗れ、我ら吉岡一門は破滅した
but revenge. About how we could kill you.その後、ずっと、ずっと… いかにすれば貴様を斬れるか、それだけを考え続けていた
only our humanity and a small tribute, we
have gained strength far greater than yours.くくり猿が、我らの願いを聞き届けてくれた! 人であることを捨て、体の一部を捧げ、貴様を斬る力を得たのだ!
寄生型の幻魔に肉体を奪われた 人間の成れの果て。他の幻魔と 同じく狂気に支配されている。 人間だった頃に身につけていた 防具などを残していれば 刃が通りにくくなる。 寄生型の幻魔の力により、 魂を吸うことで気焔状態になる。 先に魂を吸ってしまえば 優勢に戦うことができるだろう。

