
Togemaru棘丸
A Genma covered with enormous spikes. It spins toward its enemies, hoping to flay the flesh from their bones. However, a skilled warrior can send it spinning right back to where it came from, to sow chaos among its allies instead.

Every move in this enemy's own action set, with the answer the game defines for it. A move that can be parried opens a window on the frame given; one that can only be blocked does not.
| Move | Kind | Player answer |
|---|---|---|
| Rolling attack vertical | Attack | Parry or block from frame 0 |
| Rolling attack horizontal | Attack | Parry or block from frame 0 |
| Rolling attack horizontal hit after attack | Attack | Parry or block from frame 0 |
| Single attack | Attack | |
| Surround move rolling attack vertical | Attack | Parry or block from frame 0 |
| Blade clash rolling attack vertical | Attack | Parry or block from frame 0 |
| Blade clash rolling attack parry after | Attack | Parry or block from frame 0 |
| Super rolling attack vertical | Attack | Parry or block from frame 0 |
| Super rolling attack vertical block after attack | Attack | Parry or block from frame 0 |
Health damage, stamina (rikido) damage, guard damage, element, form of the blow and the reaction it forces. Counter issen marks the attacks that open a counter.
| Attacks | Damage | Rikido | Guard | Element | Form | Reaction | Guard reaction | Counter issen | Multi-hit |
|---|---|---|---|---|---|---|---|---|---|
| 7 | 100 | 100 | 100 | Slice | Small | Small | |||
| 4 | 0 | 0 | 0 | Blunt | Small | Small | |||
| 2 | 0 | 0 | 0 | Slice | Small | Small Heavy | |||
| 2 | 100 | 335 | 0 | Slice | Small | Medium | 3 | ||
| 2 | 250 | 500 | 0 | Slice | Small | Small | |||
| 2 | 100 | 335 | 0 | Slice | Small | Medium | 5 | ||
| 2 | 0 | 100 | 100 | Slice | Small | Small | |||
| 1 | 100 | 150 | 100 | Slice | Small | Small | |||
| 1 | 150 | 150 | 100 | Slice | Small | Small | |||
| 1 | 0 | 0 | 100 | Slice | Small | Small | |||
| 1 | 80 | 150 | 320 | Slice | Small | Small Heavy | 3 | ||
| 1 | 0 | 0 | 0 | Slice | Small | Small | |||
| 1 | 100 | 335 | 0 | Slice | Small | Medium | |||
| 1 | 80 | 200 | 320 | Slice | Small | Small | |||
| 1 | 300 | 1005 | 0 | Slice | Small | Medium | |||
| 1 | 60 | 135 | 320 | Slice | Medium | Small Heavy | |||
| 1 | 250 | 500 | 0 | Slice | Small | Medium | |||
| 1 | 60 | 150 | 320 | Slice | Small | Small | |||
| 1 | 60 | 200 | 320 | Slice | Small | Small Heavy | 5 | ||
| 1 | 120 | 180 | 0 | Slice | Medium | Medium | |||
| 1 | 30 | 60 | 100 | Blunt | Small | Small | |||
| 1 | 90 | 150 | 150 | Blunt | Large | Small Heavy | |||
| 1 | 105 | 180 | 150 | Blunt | Large | Small Heavy | |||
| 1 | 140 | 240 | 450 | Blunt | Small | Large | |||
| 1 | 0 | 100 | 100 | Blunt | Small | Small | |||
| 1 | 0 | 0 | 0 | Fire | Slice | Small | Small | ||
| 1 | 0 | 1000 | 100 | Blunt | Small | Small | |||
| 1 | 30 | 0 | 100 | Blunt | Small | Small | |||
| 1 | 100 | 0 | 100 | Blunt | Small | Small | |||
| 1 | 105 | 210 | 0 | Slice | Small | Small | |||
| 1 | 105 | 210 | 0 | Blunt | Small | Small | |||
| 1 | 10000 | 100 | 100 | Blunt | Small | Small | |||
| 1 | 0 | 250 | 250 | Blunt | Large | Small | |||
| 1 | 80 | 120 | 100 | Shot | Medium | Medium | |||
| 1 | 40 | 500 | 100 | Slice | Small | Medium | |||
| 1 | 0 | 0 | 0 | Fire | Blunt | Small | Small | ||
| 1 | 50 | 50 | 100 | Shot | Small | Small |
The game multiplies every enemy's health and attack by a rate that rises at story checkpoints and differs per difficulty. Effective health applies those rates to this enemy's base 700.
| Difficulty | Health rate | Effective health | Attack rate |
|---|---|---|---|
| Easy | 0.63× to 1.69× | 441 to 1,183 | 0.59× to 1.43× |
| Standard | 0.72× to 1.9× | 504 to 1,330 | 0.72× to 1.9× |
| Hard | 1.44× to 3.2× | 1,008 to 2,240 | 1.44× to 3.7× |
Every checkpoint
| From story step | Easy | Standard | Hard | Easy attack | Standard attack | Hard attack |
|---|---|---|---|---|---|---|
| The Ruckus at Rendaino (step 2) | 441 | 504 | 1,008 | 0.59× | 0.72× | 1.44× |
| The Stage is Set at Kiyomizu (step 5) | 609 | 700 | 1,204 | 0.81× | 1× | 1.9× |
| The Stage is Set at Kiyomizu (step 60) | 609 | 700 | 1,204 | 0.81× | 1× | 1.9× |
| The Stage is Set at Kiyomizu (step 95) | 609 | 700 | 1,204 | 0.81× | 1× | 1.9× |
| The Stage is Set at Kiyomizu (step 120) | 609 | 700 | 1,204 | 0.81× | 1× | 1.9× |
| The Stage is Set at Kiyomizu (step 130) | 609 | 700 | 1,204 | 0.81× | 1× | 1.9× |
| Kyoto, Corrupted (step 70) | 630 | 721 | 1,204 | 0.81× | 1.03× | 2× |
| Careful What You Wish For (step 80) | 637 | 735 | 1,232 | 0.83× | 1.05× | 2.04× |
| The Curse of Kiyomizu-zaka Slope (step 4) | 651 | 749 | 1,246 | 0.84× | 1.07× | 2.06× |
| Patching up the Pouch (step 5) | 707 | 812 | 1,323 | 0.86× | 1.16× | 2.19× |
| Windswept Kennin-ji (step 30) | 721 | 826 | 1,344 | 0.88× | 1.18× | 2.24× |
| What Lurks in the Shadows (step 50) | 728 | 840 | 1,372 | 0.9× | 1.2× | 2.27× |
| The Roots of All Evil (step 5) | 791 | 910 | 1,498 | 1.02× | 1.3× | 2.49× |
| Bloodbath on the Bridge (step 10) | 812 | 931 | 1,519 | 1.04× | 1.33× | 2.52× |
| Shadows Fall (step 10) | 840 | 966 | 1,582 | 1.06× | 1.38× | 2.62× |
| A Tempest at the Temple (step 10) | 896 | 1,029 | 1,680 | 1.13× | 1.47× | 2.8× |
| To Live is to Suffer (step 10) | 924 | 1,064 | 1,750 | 1.18× | 1.52× | 2.91× |
| Okuni's Kabuki Dance (step 10) | 945 | 1,085 | 1,778 | 1.2× | 1.55× | 2.95× |
| The Demon on the Mount (step 10) | 1,022 | 1,176 | 1,932 | 1.25× | 1.68× | 3.26× |
| A Haunted Distraction (step 30) | 1,050 | 1,204 | 1,953 | 1.27× | 1.72× | 3.3× |
| Storm Chaser (step 40) | 1,106 | 1,267 | 2,065 | 1.3× | 1.81× | 3.45× |
| In the Light of an Icy Moon (step 10) | 1,134 | 1,302 | 2,100 | 1.33× | 1.86× | 3.54× |
| The Clash at Rendaino (step 10) | 1,155 | 1,330 | 2,205 | 1.4× | 1.9× | 3.65× |
| The Clash at Rendaino (step 20) | 1,183 | 1,330 | 2,240 | 1.43× | 1.9× | 3.7× |
背中に巨大なトゲが生えた幻魔。 体をコマや歯車のように 回転させながら突進し、 相手の肉を抉り取ろうとする。 回転する棘丸を刀で受け流せれば 複数の幻魔を巻き込んで敵側に 痛手を負わせることが可能。

