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Togemaru
EnemyBestiary

Togemaru棘丸

Health700
Attacks51
Placements134
Mikiri max10

A Genma covered with enormous spikes. It spins toward its enemies, hoping to flay the flesh from their bones. However, a skilled warrior can send it spinning right back to where it came from, to sow chaos among its allies instead.

Combat15
RoleAttacker
Just action rankDefault
Parry target speed0.5×
Defensive reaction time1s
Guard knockback cooldown3s
Blazing: attack, stamina damage, guard pressure+20% / +20% / +20%
Combat speed1× (easy 1×)
Combat range30 m
Attack detection range4 m
Percentage damage rankLevel 1
Mikiri (read)
Mikiri start0
Executes at0
Execution rate25%
Decay10 every 1s
Decay starts after2s
Moves9

Every move in this enemy's own action set, with the answer the game defines for it. A move that can be parried opens a window on the frame given; one that can only be blocked does not.

MoveKindPlayer answer
Rolling attack verticalAttackParry or block from frame 0
Rolling attack horizontalAttackParry or block from frame 0
Rolling attack horizontal hit after attackAttackParry or block from frame 0
Single attackAttack
Surround move rolling attack verticalAttackParry or block from frame 0
Blade clash rolling attack verticalAttackParry or block from frame 0
Blade clash rolling attack parry afterAttackParry or block from frame 0
Super rolling attack verticalAttackParry or block from frame 0
Super rolling attack vertical block after attackAttackParry or block from frame 0
Attack table51

Health damage, stamina (rikido) damage, guard damage, element, form of the blow and the reaction it forces. Counter issen marks the attacks that open a counter.

AttacksDamageRikidoGuardElementFormReactionGuard reactionCounter issenMulti-hit
7100100100SliceSmallSmall
4000BluntSmallSmall
2000SliceSmallSmall Heavy
21003350SliceSmallMedium3
22505000SliceSmallSmall
21003350SliceSmallMedium5
20100100SliceSmallSmall
1100150100SliceSmallSmall
1150150100SliceSmallSmall
100100SliceSmallSmall
180150320SliceSmallSmall Heavy3
1000SliceSmallSmall
11003350SliceSmallMedium
180200320SliceSmallSmall
130010050SliceSmallMedium
160135320SliceMediumSmall Heavy
12505000SliceSmallMedium
160150320SliceSmallSmall
160200320SliceSmallSmall Heavy5
11201800SliceMediumMedium
13060100BluntSmallSmall
190150150BluntLargeSmall Heavy
1105180150BluntLargeSmall Heavy
1140240450BluntSmallLarge
10100100BluntSmallSmall
1000FireSliceSmallSmall
101000100BluntSmallSmall
1300100BluntSmallSmall
11000100BluntSmallSmall
11052100SliceSmallSmall
11052100BluntSmallSmall
110000100100BluntSmallSmall
10250250BluntLargeSmall
180120100ShotMediumMedium
140500100SliceSmallMedium
1000FireBluntSmallSmall
15050100ShotSmallSmall
Difficulty scaling24 story checkpoints

The game multiplies every enemy's health and attack by a rate that rises at story checkpoints and differs per difficulty. Effective health applies those rates to this enemy's base 700.

DifficultyHealth rateEffective healthAttack rate
Easy0.63× to 1.69×441 to 1,1830.59× to 1.43×
Standard0.72× to 1.9×504 to 1,3300.72× to 1.9×
Hard1.44× to 3.2×1,008 to 2,2401.44× to 3.7×
Every checkpoint
From story stepEasyStandardHardEasy attackStandard attackHard attack
The Ruckus at Rendaino (step 2)4415041,0080.59×0.72×1.44×
The Stage is Set at Kiyomizu (step 5)6097001,2040.81×1×1.9×
The Stage is Set at Kiyomizu (step 60)6097001,2040.81×1×1.9×
The Stage is Set at Kiyomizu (step 95)6097001,2040.81×1×1.9×
The Stage is Set at Kiyomizu (step 120)6097001,2040.81×1×1.9×
The Stage is Set at Kiyomizu (step 130)6097001,2040.81×1×1.9×
Kyoto, Corrupted (step 70)6307211,2040.81×1.03×2×
Careful What You Wish For (step 80)6377351,2320.83×1.05×2.04×
The Curse of Kiyomizu-zaka Slope (step 4)6517491,2460.84×1.07×2.06×
Patching up the Pouch (step 5)7078121,3230.86×1.16×2.19×
Windswept Kennin-ji (step 30)7218261,3440.88×1.18×2.24×
What Lurks in the Shadows (step 50)7288401,3720.9×1.2×2.27×
The Roots of All Evil (step 5)7919101,4981.02×1.3×2.49×
Bloodbath on the Bridge (step 10)8129311,5191.04×1.33×2.52×
Shadows Fall (step 10)8409661,5821.06×1.38×2.62×
A Tempest at the Temple (step 10)8961,0291,6801.13×1.47×2.8×
To Live is to Suffer (step 10)9241,0641,7501.18×1.52×2.91×
Okuni's Kabuki Dance (step 10)9451,0851,7781.2×1.55×2.95×
The Demon on the Mount (step 10)1,0221,1761,9321.25×1.68×3.26×
A Haunted Distraction (step 30)1,0501,2041,9531.27×1.72×3.3×
Storm Chaser (step 40)1,1061,2672,0651.3×1.81×3.45×
In the Light of an Icy Moon (step 10)1,1341,3022,1001.33×1.86×3.54×
The Clash at Rendaino (step 10)1,1551,3302,2051.4×1.9×3.65×
The Clash at Rendaino (step 20)1,1831,3302,2401.43×1.9×3.7×
Bestiary entry
EntryTogemaru (Razor Back)

背中に巨大なトゲが生えた幻魔。 体をコマや歯車のように 回転させながら突進し、 相手の肉を抉り取ろうとする。 回転する棘丸を刀で受け流せれば 複数の幻魔を巻き込んで敵側に 痛手を負わせることが可能。