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Chijiko (second variant)
Elite variantBestiary

Chijiko (second variant)

Health2,400
Attacks122
Placements13
Mikiri max30
Combat16
RoleDisturb
Just action rankDefault
Parry target speed0.5×
Defensive reaction time20s
Guard knockback cooldown3s
Blazing: attack, stamina damage, guard pressure+0% / +0% / +0%
Combat speed1× (easy 1×)
Combat range30 m
Attack detection range4 m
Percentage damage rankLevel 2
Attack tableShared with Yoshioka Follower
Mikiri (read)
Mikiri start0
Executes at0
Execution rate75%
Decay6 every 1s
Decay starts after3s
Moves11

Every move in this enemy's own action set, with the answer the game defines for it. A move that can be parried opens a window on the frame given; one that can only be blocked does not.

MoveKindPlayer answer
Swing down attackAttackParry or block from frame 70
Middle range attackAttackParry or block from frame 80
All range attackAttack
Roll attackAttack
Roll attack appearAttack
Catch attackAttack
Under ground attackAttack
Cage break attackAttack
Under ground grappleGrab
Under ground grapple interruptGrab
Under ground counter grappleGrab
Attack table122

Health damage, stamina (rikido) damage, guard damage, element, form of the blow and the reaction it forces. Counter issen marks the attacks that open a counter.

AttacksDamageRikidoGuardElementFormReactionGuard reactionCounter issenMulti-hit
34100100100SliceSmallSmall
31201500SliceSmallSmall
300100SliceSmallSmall
30250250BluntLargeSmall
31802250SliceSmallSmall
31602000SliceSmallSmall
3000BluntSmallSmall
22002500SliceSmallSmall
21202000BluntSmallMedium
20500100BluntSmallSmall
2300100BluntSmallSmall
11001250SliceSmallSmall
1801000SliceSmallSmall
11502000SliceMediumSmall
11201500SliceMediumSmall
10200250SliceSmallSmall
1701000SliceSmallSmall
10250500BluntLargeSmall
10250100BluntLargeSmall
11602000SliceMediumSmall Heavy
1901200SliceLargeSmall
11602000SliceSmallMedium Heavy
12003000SliceLargeMedium Heavy
11002000BluntLargeMedium
11602000SliceMediumMedium
1000SliceSmallSmall
11201800SliceSmallMedium Heavy
11803000BluntSmallSmall
11001250PierceSmallSmall
11802400PierceSmallSmall Heavy
11602400PierceSmallSmall
1501000BluntSmallSmall
1801200SliceSmallSmall
120010000000SliceSmallMedium Heavy
1100150150SliceSmallSmall
1150150150SliceSmallSmall
150100100BluntSmallSmall
10500250BluntSmallSmall
10100000BluntSmallSmall
11201800SliceSmallSmall
11052100BluntSmallSmall
11502500BluntSmallMedium Heavy
1801500BluntMediumMedium
1000BluntSmallMedium
106001000BluntLargeSmall
10100100BluntSmallSmall
1000FireSliceSmallSmall
12006000SliceMediumSmall
11000100BluntSmallSmall
10900100BluntSmallSmall
102000BluntSmallSmall
101000BluntSmallSmall
104000BluntSmallSmall
110000100100BluntSmallSmall
12000100BluntSmallSmall
1300100100BluntSmallLarge
1505050BluntSmallSmall
1100100100BluntSmallMedium
109002000BluntSmallMedium
15010050ShotSmallSmall
17515050FireShotSmallSmall
1150300200ShotSmallMedium Heavy
1150300200FireShotSmallMedium Heavy
1801200ShotMediumMedium
1225300200ExplosionShotSmallMedium Heavy
13000ShotSmallSmall
1000FireBluntSmallSmall
1200250100ShotSmallMedium Heavy
1200100100ShotMediumSmall
1100100100FireShotMediumSmall
15050100ShotSmallSmall
1300150200ExplosionShotSmallMedium Heavy
1000ShotSmallSmall
Difficulty scaling24 story checkpoints

The game multiplies every enemy's health and attack by a rate that rises at story checkpoints and differs per difficulty. Effective health applies those rates to this enemy's base 2,400.

DifficultyHealth rateEffective healthAttack rate
Easy0.63× to 1.69×1,512 to 4,0560.59× to 1.43×
Standard0.72× to 1.9×1,728 to 4,5600.72× to 1.9×
Hard1.44× to 3.2×3,456 to 7,6801.44× to 3.7×
Every checkpoint
From story stepEasyStandardHardEasy attackStandard attackHard attack
The Ruckus at Rendaino (step 2)1,5121,7283,4560.59×0.72×1.44×
The Stage is Set at Kiyomizu (step 5)2,0882,4004,1280.81×1×1.9×
The Stage is Set at Kiyomizu (step 60)2,0882,4004,1280.81×1×1.9×
The Stage is Set at Kiyomizu (step 95)2,0882,4004,1280.81×1×1.9×
The Stage is Set at Kiyomizu (step 120)2,0882,4004,1280.81×1×1.9×
The Stage is Set at Kiyomizu (step 130)2,0882,4004,1280.81×1×1.9×
Kyoto, Corrupted (step 70)2,1602,4724,1280.81×1.03×2×
Careful What You Wish For (step 80)2,1842,5204,2240.83×1.05×2.04×
The Curse of Kiyomizu-zaka Slope (step 4)2,2322,5684,2720.84×1.07×2.06×
Patching up the Pouch (step 5)2,4242,7844,5360.86×1.16×2.19×
Windswept Kennin-ji (step 30)2,4722,8324,6080.88×1.18×2.24×
What Lurks in the Shadows (step 50)2,4962,8804,7040.9×1.2×2.27×
The Roots of All Evil (step 5)2,7123,1205,1361.02×1.3×2.49×
Bloodbath on the Bridge (step 10)2,7843,1925,2081.04×1.33×2.52×
Shadows Fall (step 10)2,8803,3125,4241.06×1.38×2.62×
A Tempest at the Temple (step 10)3,0723,5285,7601.13×1.47×2.8×
To Live is to Suffer (step 10)3,1683,6486,0001.18×1.52×2.91×
Okuni's Kabuki Dance (step 10)3,2403,7206,0961.2×1.55×2.95×
The Demon on the Mount (step 10)3,5044,0326,6241.25×1.68×3.26×
A Haunted Distraction (step 30)3,6004,1286,6961.27×1.72×3.3×
Storm Chaser (step 40)3,7924,3447,0801.3×1.81×3.45×
In the Light of an Icy Moon (step 10)3,8884,4647,2001.33×1.86×3.54×
The Clash at Rendaino (step 10)3,9604,5607,5601.4×1.9×3.65×
The Clash at Rendaino (step 20)4,0564,5607,6801.43×1.9×3.7×
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