Dohatsu-ten怒伐天
A Genma easily identified by its huge horns and the wings on its back. Its swift movement and wildly swinging blade keep its enemies under unrelenting pressure, and the more blood that stains its sword, the stronger it becomes. Absorbing souls will also make it stronger, causing it to rain down endless punishingly powerful attacks.

Every move in this enemy's own action set, with the answer the game defines for it. A move that can be parried opens a window on the frame given; one that can only be blocked does not.
| Move | Kind | Player answer |
|---|---|---|
| Single attack | Attack | Parry or block from frames 0, 20, 25, 35, 40, 49, 65 and 90 |
| Two-part attack | Attack | Parry or block from frames 25, 35, 40 and 49 |
| Jump attack | Attack | Parry or block from frames 0 and 25 |
| Spinning attack | Attack | Parry or block from frame 86 |
| Attack high move slash | Attack | Parry or block from frame 90 |
Health damage, stamina (rikido) damage, guard damage, element, form of the blow and the reaction it forces. Counter issen marks the attacks that open a counter.
| Attacks | Damage | Rikido | Guard | Element | Form | Reaction | Guard reaction | Counter issen | Multi-hit |
|---|---|---|---|---|---|---|---|---|---|
| 16 | 100 | 100 | 0 | Slice | Small | Small | |||
| 4 | 100 | 150 | 0 | Slice | Medium | Small | |||
| 4 | 100 | 150 | 0 | Slice | Large | Medium | |||
| 4 | 0 | 0 | 0 | Blunt | Small | Small | |||
| 4 | 100 | 100 | 0 | Shot | Small | Small Heavy | |||
| 3 | 80 | 120 | 0 | Slice | Large | Medium | |||
| 3 | 0 | 800 | 0 | Blunt | Small | Small | |||
| 2 | 100 | 150 | 0 | Slice | Medium | Small Heavy | |||
| 2 | 180 | 270 | 0 | Slice | Medium | Small Heavy | |||
| 2 | 240 | 360 | 0 | Slice | Large | Large Heavy | |||
| 2 | 300 | 450 | 0 | Slice | Large | Large Heavy | |||
| 2 | 180 | 270 | 0 | Slice | Large | Small | |||
| 2 | 210 | 315 | 0 | Slice | Large | Small | |||
| 2 | 240 | 360 | 0 | Slice | Large | Small | |||
| 2 | 100 | 100 | 100 | Slice | Small | Small | |||
| 1 | 180 | 270 | 0 | Slice | Medium | Small | |||
| 1 | 100 | 150 | 0 | Slice | Small | Small Heavy | |||
| 1 | 90 | 180 | 0 | Blunt | Small | Small | |||
| 1 | 90 | 180 | 0 | Blunt | Medium | Small | |||
| 1 | 180 | 360 | 0 | Blunt | Small | Medium Heavy | |||
| 1 | 80 | 560 | 0 | Blunt | Small | Large | |||
| 1 | 180 | 360 | 0 | Slice | Small | Large Heavy | |||
| 1 | 200 | 300 | 0 | Pierce | Large | Medium Heavy | |||
| 1 | 270 | 405 | 0 | Slice | Small | Large | |||
| 1 | 240 | 1000000 | 0 | Slice | Large | Large | |||
| 1 | 270 | 1000000 | 0 | Slice | Large | Large | |||
| 1 | 250 | 375 | 0 | Slice | Small | Large | |||
| 1 | 250 | 375 | 0 | Slice | Small | Medium | |||
| 1 | 0 | 0 | 0 | Shot | Small | Small | |||
| 1 | 100 | 150 | 0 | Slice | Small | Small | |||
| 1 | 150 | 150 | 0 | Slice | Small | Small | |||
| 1 | 50 | 100 | 0 | Blunt | Medium | Small Heavy | |||
| 1 | 0 | 500 | 0 | Blunt | Small | Small | |||
| 1 | 0 | 10000 | 0 | Blunt | Small | Small | |||
| 1 | 0 | 100 | 100 | Slice | Small | Small | |||
| 1 | 10000 | 100 | 100 | Blunt | Small | Small | |||
| 1 | 0 | 250 | 250 | Blunt | Large | Small | |||
| 1 | 0 | 0 | 0 | Fire | Blunt | Small | Small |
The game multiplies every enemy's health and attack by a rate that rises at story checkpoints and differs per difficulty. Effective health applies those rates to this enemy's base 18,000.
| Difficulty | Health rate | Effective health | Attack rate |
|---|---|---|---|
| Easy | 0.63× to 1.69× | 11,340 to 30,420 | 0.59× to 1.43× |
| Standard | 0.72× to 1.9× | 12,960 to 34,200 | 0.72× to 1.9× |
| Hard | 1.44× to 3.2× | 25,920 to 57,600 | 1.44× to 3.7× |
Every checkpoint
| From story step | Easy | Standard | Hard | Easy attack | Standard attack | Hard attack |
|---|---|---|---|---|---|---|
| The Ruckus at Rendaino (step 2) | 11,340 | 12,960 | 25,920 | 0.59× | 0.72× | 1.44× |
| The Stage is Set at Kiyomizu (step 5) | 15,660 | 18,000 | 30,960 | 0.81× | 1× | 1.9× |
| The Stage is Set at Kiyomizu (step 60) | 15,660 | 18,000 | 30,960 | 0.81× | 1× | 1.9× |
| The Stage is Set at Kiyomizu (step 95) | 15,660 | 18,000 | 30,960 | 0.81× | 1× | 1.9× |
| The Stage is Set at Kiyomizu (step 120) | 15,660 | 18,000 | 30,960 | 0.81× | 1× | 1.9× |
| The Stage is Set at Kiyomizu (step 130) | 15,660 | 18,000 | 30,960 | 0.81× | 1× | 1.9× |
| Kyoto, Corrupted (step 70) | 16,200 | 18,540 | 30,960 | 0.81× | 1.03× | 2× |
| Careful What You Wish For (step 80) | 16,380 | 18,900 | 31,680 | 0.83× | 1.05× | 2.04× |
| The Curse of Kiyomizu-zaka Slope (step 4) | 16,740 | 19,260 | 32,040 | 0.84× | 1.07× | 2.06× |
| Patching up the Pouch (step 5) | 18,180 | 20,880 | 34,020 | 0.86× | 1.16× | 2.19× |
| Windswept Kennin-ji (step 30) | 18,540 | 21,240 | 34,560 | 0.88× | 1.18× | 2.24× |
| What Lurks in the Shadows (step 50) | 18,720 | 21,600 | 35,280 | 0.9× | 1.2× | 2.27× |
| The Roots of All Evil (step 5) | 20,340 | 23,400 | 38,520 | 1.02× | 1.3× | 2.49× |
| Bloodbath on the Bridge (step 10) | 20,880 | 23,940 | 39,060 | 1.04× | 1.33× | 2.52× |
| Shadows Fall (step 10) | 21,600 | 24,840 | 40,680 | 1.06× | 1.38× | 2.62× |
| A Tempest at the Temple (step 10) | 23,040 | 26,460 | 43,200 | 1.13× | 1.47× | 2.8× |
| To Live is to Suffer (step 10) | 23,760 | 27,360 | 45,000 | 1.18× | 1.52× | 2.91× |
| Okuni's Kabuki Dance (step 10) | 24,300 | 27,900 | 45,720 | 1.2× | 1.55× | 2.95× |
| The Demon on the Mount (step 10) | 26,280 | 30,240 | 49,680 | 1.25× | 1.68× | 3.26× |
| A Haunted Distraction (step 30) | 27,000 | 30,960 | 50,220 | 1.27× | 1.72× | 3.3× |
| Storm Chaser (step 40) | 28,440 | 32,580 | 53,100 | 1.3× | 1.81× | 3.45× |
| In the Light of an Icy Moon (step 10) | 29,160 | 33,480 | 54,000 | 1.33× | 1.86× | 3.54× |
| The Clash at Rendaino (step 10) | 29,700 | 34,200 | 56,700 | 1.4× | 1.9× | 3.65× |
| The Clash at Rendaino (step 20) | 30,420 | 34,200 | 57,600 | 1.43× | 1.9× | 3.7× |
Dohatsu-ten's Horn x3 used by 3 placements
| Item | Amount | Chance |
|---|---|---|
| Dohatsu-ten's Horn | 3 | 1% × 100% |
Dohatsu-ten's Horn x3 used by 1 placement
| Item | Amount | Chance |
|---|---|---|
| Dohatsu-ten's Horn | 3 | 1% × 100% |
Dohatsu-ten's Horn x2 used by 1 placement
| Item | Amount | Chance |
|---|---|---|
| Dohatsu-ten's Horn | 2 | 1% × 100% |
Dohatsu-ten's Horn x2 used by 1 placement
| Item | Amount | Chance |
|---|---|---|
| Dohatsu-ten's Horn | 2 | 1% × 100% |
Dohatsu-ten's Horn x3 used by 1 placement
| Item | Amount | Chance |
|---|---|---|
| Dohatsu-ten's Horn | 3 | 1% × 100% |
Dohatsu-ten's Horn x2 used by 1 placement
| Item | Amount | Chance |
|---|---|---|
| Dohatsu-ten's Horn | 2 | 1% × 100% |
Dohatsu-ten's Horn x2 used by 1 placement
| Item | Amount | Chance |
|---|---|---|
| Dohatsu-ten's Horn | 2 | 1% × 100% |
Dohatsu-ten's Horn x2 used by 1 placement
| Item | Amount | Chance |
|---|---|---|
| Dohatsu-ten's Horn | 2 | 1% × 100% |
Dohatsu-ten's Horn x2 used by 1 placement
| Item | Amount | Chance |
|---|---|---|
| Dohatsu-ten's Horn | 2 | 1% × 100% |
Alerted
Combat starts
Flag 10
Counter Attack Success
Counter Attack Failed
Blade Lock Start
Blade Lock Attack Em
Blade Lock Attack Pl
Rikido Break Pl
Dead Pl
Break Issen
Dead Em
Dead Heat Em
Dead Heat Pl
Soul Enhanced
Soul Boost
Flag 00
Flag 01
Flag 02
Flag 03
Flag 05
Flag 06
Flag 07
Flag 08
Counter Issen Start
Oni Change Pl
Ultimate Attack Two Hand
Just Dodge Attack Start
Soul Boost Start Pl
頭のツノと背中の羽根が特徴的な幻魔。 素早い身のこなしで刀を振るい、 相手を追い詰める。 怒伐天の刀は相手の血に 染まることで技が強化され、また 魂を得ることで勢いを増す。 どちらも強化された状態になると 目にも止まらぬ猛攻を仕掛けてくる。
