Dokyo道狂
One of Yoshitsune's faithful retainers. Not actually a Genma—at least, that's what she says. She's not given to speaking in straightforward terms, which means her motives for serving Yoshitsune and her overall aims are something of a mystery. In combat, she likes to chip away at her enemies from afar, slowly wearing them down. Staving off her attacks and working your way in close is the key to defeating her.

Every move in this enemy's own action set, with the answer the game defines for it. A move that can be parried opens a window on the frame given; one that can only be blocked does not.
| Move | Kind | Player answer |
|---|---|---|
| Warp after attack | Attack | Parry or block from frame 46 |
| Avatar attack | Attack | |
| All area attack | Attack | |
| Single attack | Attack | |
| Shoot straight shell | Ranged | |
| Shoot shell generator | Ranged | |
| Shoot circle shell | Ranged | |
| Shoot windmill shell | Ranged | |
| Shoot crawl shell | Ranged | |
| Shoot homing shell | Ranged | |
| Shoot homing shell just-guard | Ranged | |
| Shoot cross fire shell | Ranged | |
| Full moon shell | Ranged |
Health damage, stamina (rikido) damage, guard damage, element, form of the blow and the reaction it forces. Counter issen marks the attacks that open a counter.
| Attacks | Damage | Rikido | Guard | Element | Form | Reaction | Guard reaction | Counter issen | Multi-hit |
|---|---|---|---|---|---|---|---|---|---|
| 4 | 0 | 100 | 100 | Slice | Small | Small | |||
| 3 | 100 | 100 | 100 | Slice | Small | Small | |||
| 2 | 0 | 0 | 0 | Shot | Small | Small | |||
| 2 | 0 | 0 | 0 | Blunt | Small | Small | |||
| 2 | 220 | 330 | 100 | Shot | Small | Medium | |||
| 2 | 500 | 0 | 100 | Slice | Large | Small Heavy | |||
| 2 | 270 | 405 | 0 | Slice | Small | Small | |||
| 1 | 300 | 450 | 100 | Slice | Large | Large Heavy | |||
| 1 | 330 | 660 | 100 | Slice | Large | Large | |||
| 1 | 270 | 405 | 100 | Slice | Small | Large | |||
| 1 | 270 | 1000000 | 100 | Slice | Large | Large | |||
| 1 | 400 | 0 | 100 | Blunt | Small | Small | |||
| 1 | 2000 | 0 | 100 | Slice | Small | Small | |||
| 1 | 50 | 75 | 100 | Shot | Small | Small | |||
| 1 | 180 | 270 | 100 | Shot | Medium | Medium | |||
| 1 | 270 | 405 | 100 | Slice | Large | Medium Heavy | |||
| 1 | 300 | 450 | 100 | Slice | Large | Medium Heavy | |||
| 1 | 100 | 150 | 100 | Blunt | Medium | Medium | |||
| 1 | 200 | 300 | 100 | Shot | Small | Large | |||
| 1 | 200 | 300 | 100 | Slice | Small | Large Heavy | |||
| 1 | 270 | 405 | 100 | Shot | Small | Large Heavy | |||
| 1 | 0 | 0 | 0 | Fire | Blunt | Small | Small | ||
| 1 | 100 | 0 | 100 | Shot | Small | Small |
The game multiplies every enemy's health and attack by a rate that rises at story checkpoints and differs per difficulty. Effective health applies those rates to this enemy's base 10,000.
| Difficulty | Health rate | Effective health | Attack rate |
|---|---|---|---|
| Easy | 0.63× to 1.69× | 6,300 to 16,900 | 0.59× to 1.43× |
| Standard | 0.72× to 1.9× | 7,200 to 19,000 | 0.72× to 1.9× |
| Hard | 1.44× to 3.2× | 14,400 to 32,000 | 1.44× to 3.7× |
Every checkpoint
| From story step | Easy | Standard | Hard | Easy attack | Standard attack | Hard attack |
|---|---|---|---|---|---|---|
| The Ruckus at Rendaino (step 2) | 6,300 | 7,200 | 14,400 | 0.59× | 0.72× | 1.44× |
| The Stage is Set at Kiyomizu (step 5) | 8,700 | 10,000 | 17,200 | 0.81× | 1× | 1.9× |
| The Stage is Set at Kiyomizu (step 60) | 8,700 | 10,000 | 17,200 | 0.81× | 1× | 1.9× |
| The Stage is Set at Kiyomizu (step 95) | 8,700 | 10,000 | 17,200 | 0.81× | 1× | 1.9× |
| The Stage is Set at Kiyomizu (step 120) | 8,700 | 10,000 | 17,200 | 0.81× | 1× | 1.9× |
| The Stage is Set at Kiyomizu (step 130) | 8,700 | 10,000 | 17,200 | 0.81× | 1× | 1.9× |
| Kyoto, Corrupted (step 70) | 9,000 | 10,300 | 17,200 | 0.81× | 1.03× | 2× |
| Careful What You Wish For (step 80) | 9,100 | 10,500 | 17,600 | 0.83× | 1.05× | 2.04× |
| The Curse of Kiyomizu-zaka Slope (step 4) | 9,300 | 10,700 | 17,800 | 0.84× | 1.07× | 2.06× |
| Patching up the Pouch (step 5) | 10,100 | 11,600 | 18,900 | 0.86× | 1.16× | 2.19× |
| Windswept Kennin-ji (step 30) | 10,300 | 11,800 | 19,200 | 0.88× | 1.18× | 2.24× |
| What Lurks in the Shadows (step 50) | 10,400 | 12,000 | 19,600 | 0.9× | 1.2× | 2.27× |
| The Roots of All Evil (step 5) | 11,300 | 13,000 | 21,400 | 1.02× | 1.3× | 2.49× |
| Bloodbath on the Bridge (step 10) | 11,600 | 13,300 | 21,700 | 1.04× | 1.33× | 2.52× |
| Shadows Fall (step 10) | 12,000 | 13,800 | 22,600 | 1.06× | 1.38× | 2.62× |
| A Tempest at the Temple (step 10) | 12,800 | 14,700 | 24,000 | 1.13× | 1.47× | 2.8× |
| To Live is to Suffer (step 10) | 13,200 | 15,200 | 25,000 | 1.18× | 1.52× | 2.91× |
| Okuni's Kabuki Dance (step 10) | 13,500 | 15,500 | 25,400 | 1.2× | 1.55× | 2.95× |
| The Demon on the Mount (step 10) | 14,600 | 16,800 | 27,600 | 1.25× | 1.68× | 3.26× |
| A Haunted Distraction (step 30) | 15,000 | 17,200 | 27,900 | 1.27× | 1.72× | 3.3× |
| Storm Chaser (step 40) | 15,800 | 18,100 | 29,500 | 1.3× | 1.81× | 3.45× |
| In the Light of an Icy Moon (step 10) | 16,200 | 18,600 | 30,000 | 1.33× | 1.86× | 3.54× |
| The Clash at Rendaino (step 10) | 16,500 | 19,000 | 31,500 | 1.4× | 1.9× | 3.65× |
| The Clash at Rendaino (step 20) | 16,900 | 19,000 | 32,000 | 1.43× | 1.9× | 3.7× |
Combat starts
Rikido Break Pl
Dead Pl
Break Issen
Dead Em
Soul Enhanced
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me...? Who do you think it is you're fighting!?ウチを誰やと思てんの? アンタなんかに勝てるわけがないやろ
It's time to end that Oni.満ちて満ちて…まぁるくなって…あの鬼をいてまえ
And end him when you come crashing down.どんどんまん丸に膨らんで…堕ちて終いや
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Use the power of the Oni!偽物を射れば止められます! 武蔵殿、鬼の力を…!
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World View
and plunged into this one.生まれた世界から拒絶され、堕とされた
what you did to Shizuka. There's no place in
this world for someone as ugly as you!テメェは静に対して許されねぇことをした。 身も心も、救いようのねぇ醜さだ…!
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Counter Issen Start
The festivities haven't started yet.あらら。案外早かったな。まだ祭はこれからやで
him is sincere. I've sworn my loyalty to him, you know?人聞き悪いなぁ。 義経様はええ男やから惚れとるし、忠誠も誓うてるで?
Actually, do you really have time to pry into my affairs?ああ、巌流と話しとった件か。 今は、その巌流をどうにかするのが先と違う?
brainless, sword-twiddling apes!? Work, you fools!刀振るしか能がないゴミに、ウチが力を授けてやったんや! 気張らんかい!
if you'd stop interrupting my experiments.ああ、やっぱりやられてもうたか。 せっかくええ感じで実験が進んでたのになぁ
worm-ly day if your Three Worms tattle on you!眠ったらあかんよ。 眠ったら、三尸に告げ口されるで~
into a Genma by your beloved Three Worms!?大好きな三尸のおかげで、幻魔になれて幸せやなぁ!?
Genma must be a filthy, sinning, wormless heretic.そこに転がっとる幻魔になれんかった人間共は、 信仰が足らん不届きモンや!
All good things come to an end, I suppose.せっかくおもろなってきたのに…。 まあええわ。ここいらが潮時やな
For a once-dead samurai, that's quite impressive!あれ。ウチの新作、もう片付けてもうたん? 落ち武者の分際で、やるやないの
You know her? What a small world.雛菊…? ああ、踊りの一座の。 何や、アンタら知り合いなん?
Well, you'll need that key regardless!アレは今…どこに置いてたやろ? 何にせよ、まずは鍵を見つけんとな?
remains is to escape from that room!
How exciting! All the best and what have you!さあ、鍵を見つけたら、次はそのお部屋からの脱出や うまくいくように、お祈りしといたるわ
Even you might figure this one out!目ェひん剥いて、見回してみぃ? 助かるかもしれんでぇ?
looking for? She's just up ahead.…で、アンタらが探してる雛菊…やったっけ? この上におるから行ってみたらええ
tearing the key sanctuary there apart.…ああ、でもそこはな。ここで造った幻魔を使うて 攻め滅ぼすように言われてる神域やから…
First 40 of 115 lines; the scene links have the rest.
義経の腹心。 本人曰く幻魔ではないようだ…。 その言動は不可解な部分が多く、 何のために義経に仕えているのか 何が目的なのかよくわからない。 戦いとなれば多彩な仕掛けで 遠くから一方的に攻撃し、 相手をじわじわと追い詰める。 攻撃を凌ぎきり、近距離戦に持ち込んで 倒しきるのが重要となる。

