Minamoto no Yoshitsune源義経
A legendary warrior who became a hero through a series of celebrated victories several centuries ago. His past successes were thanks to his Oni Gauntlet, and the terrible power to which it grants him access gives him a crazed relentlessness. He was sealed away in the depths of hell, but recruited the Genma to his cause, and fought his way back upward, hoping to destroy the Oni and recover both his life and glory. Despite all his scheming, he was ultimately defeated by Musashi, and disappeared. Alas, it would seem his ultimate aim was more sinister than simply sowing chaos...

Every move in this enemy's own action set, with the answer the game defines for it. A move that can be parried opens a window on the frame given; one that can only be blocked does not.
| Move | Kind | Player answer |
|---|---|---|
| Single attack | Attack | Parry or block from frames 45, 47, 49, 53, 55, 70, 88 and 94 |
| Two-part attack | Attack | Parry or block from frames 45 and 70 |
| Attack stab | Attack | Parry or block from frame 28 |
| Jump kick attack | Attack | |
| Darkness ultimate attack | Attack | Parry or block from frame 443 |
| Back step 5 way shot | Ranged | |
| Homing shot | Ranged | |
| Grapple attack | Grab | |
| Unavoidable slash grapple start white short | Grab | |
| Unavoidable slash grapple start armor | Grab | |
| Grab attack | Grab | |
| Grab attack counter | Grab |
Health damage, stamina (rikido) damage, guard damage, element, form of the blow and the reaction it forces. Counter issen marks the attacks that open a counter.
| Attacks | Damage | Rikido | Guard | Element | Form | Reaction | Guard reaction | Counter issen | Multi-hit |
|---|---|---|---|---|---|---|---|---|---|
| 13 | 0 | 100 | 100 | Slice | Small | Small | |||
| 4 | 42 | 63 | 100 | Slice | Small | Small | |||
| 4 | 120 | 180 | 100 | Slice | Medium | Medium Heavy | |||
| 3 | 80 | 1000000 | 100 | Slice | Small | Large | |||
| 3 | 0 | 0 | 0 | Blunt | Small | Small | |||
| 2 | 100 | 150 | 100 | Slice | Medium | Medium | |||
| 2 | 180 | 270 | 0 | Slice | Large | Large | |||
| 2 | 210 | 315 | 0 | Slice | Large | Large | |||
| 2 | 240 | 360 | 0 | Slice | Large | Large | |||
| 2 | 70 | 105 | 100 | Slice | Small | Small | |||
| 2 | 270 | 405 | 100 | Slice | Small | Large | |||
| 2 | 0 | 0 | 0 | Shot | Small | Small | |||
| 1 | 160 | 240 | 100 | Slice | Medium | Medium | |||
| 1 | 240 | 360 | 100 | Slice | Small | Large Heavy | |||
| 1 | 100 | 150 | 100 | Slice | Medium | Medium Heavy | |||
| 1 | 180 | 270 | 100 | Pierce | Small | Medium Heavy | |||
| 1 | 0 | 10000 | 0 | Blunt | Small | Small | |||
| 1 | 160 | 240 | 100 | Slice | Small | Medium | |||
| 1 | 180 | 270 | 100 | Slice | Small | Medium | |||
| 1 | 160 | 320 | 100 | Blunt | Small | Large Heavy | |||
| 1 | 250 | 500 | 10000 | Blunt | Large | Large | |||
| 1 | 60 | 120 | 0 | Blunt | Small | Small | |||
| 1 | 135 | 270 | 0 | Blunt | Small | Small | |||
| 1 | 100 | 150 | 100 | Slice | Large | Medium Heavy | |||
| 1 | 80 | 480 | 100 | Blunt | Small | Large Heavy | |||
| 1 | 80 | 160 | 100 | Blunt | Small | Large | |||
| 1 | 160 | 320 | 100 | Blunt | Large | Large | |||
| 1 | 350 | 1000000 | 100 | Slice | Large | Large | Horizontal Uf | ||
| 1 | 550 | 1000000 | 100 | Slice | Large | Large | Horizontal Uf | ||
| 1 | 250 | 375 | 0 | Slice | Small | Large | |||
| 1 | 250 | 375 | 100 | Slice | Large | Medium Heavy | |||
| 1 | 150 | 225 | 100 | Shot | Small | Small | |||
| 1 | 200 | 300 | 100 | Shot | Small | Small | |||
| 1 | 90 | 135 | 100 | Shot | Small | Small | |||
| 1 | 80 | 120 | 100 | Shot | Small | Small | |||
| 1 | 160 | 320 | 100 | Blunt | Small | Small | |||
| 1 | 160 | 1000000 | 100 | Blunt | Small | Small | |||
| 1 | 80 | 160 | 100 | Shot | Small | Large | |||
| 1 | 160 | 320 | 100 | Blunt | Small | Large | |||
| 1 | 400 | 600 | 100 | Slice | Large | Large | |||
| 1 | 300 | 450 | 100 | Slice | Large | Large | |||
| 1 | 250 | 500 | 100 | Blunt | Large | Large |
The game multiplies every enemy's health and attack by a rate that rises at story checkpoints and differs per difficulty. Effective health applies those rates to this enemy's base 15,000.
| Difficulty | Health rate | Effective health | Attack rate |
|---|---|---|---|
| Easy | 0.63× to 1.69× | 9,450 to 25,350 | 0.59× to 1.43× |
| Standard | 0.72× to 1.9× | 10,800 to 28,500 | 0.72× to 1.9× |
| Hard | 1.44× to 3.2× | 21,600 to 48,000 | 1.44× to 3.7× |
Every checkpoint
| From story step | Easy | Standard | Hard | Easy attack | Standard attack | Hard attack |
|---|---|---|---|---|---|---|
| The Ruckus at Rendaino (step 2) | 9,450 | 10,800 | 21,600 | 0.59× | 0.72× | 1.44× |
| The Stage is Set at Kiyomizu (step 5) | 13,050 | 15,000 | 25,800 | 0.81× | 1× | 1.9× |
| The Stage is Set at Kiyomizu (step 60) | 13,050 | 15,000 | 25,800 | 0.81× | 1× | 1.9× |
| The Stage is Set at Kiyomizu (step 95) | 13,050 | 15,000 | 25,800 | 0.81× | 1× | 1.9× |
| The Stage is Set at Kiyomizu (step 120) | 13,050 | 15,000 | 25,800 | 0.81× | 1× | 1.9× |
| The Stage is Set at Kiyomizu (step 130) | 13,050 | 15,000 | 25,800 | 0.81× | 1× | 1.9× |
| Kyoto, Corrupted (step 70) | 13,500 | 15,450 | 25,800 | 0.81× | 1.03× | 2× |
| Careful What You Wish For (step 80) | 13,650 | 15,750 | 26,400 | 0.83× | 1.05× | 2.04× |
| The Curse of Kiyomizu-zaka Slope (step 4) | 13,950 | 16,050 | 26,700 | 0.84× | 1.07× | 2.06× |
| Patching up the Pouch (step 5) | 15,150 | 17,400 | 28,350 | 0.86× | 1.16× | 2.19× |
| Windswept Kennin-ji (step 30) | 15,450 | 17,700 | 28,800 | 0.88× | 1.18× | 2.24× |
| What Lurks in the Shadows (step 50) | 15,600 | 18,000 | 29,400 | 0.9× | 1.2× | 2.27× |
| The Roots of All Evil (step 5) | 16,950 | 19,500 | 32,100 | 1.02× | 1.3× | 2.49× |
| Bloodbath on the Bridge (step 10) | 17,400 | 19,950 | 32,550 | 1.04× | 1.33× | 2.52× |
| Shadows Fall (step 10) | 18,000 | 20,700 | 33,900 | 1.06× | 1.38× | 2.62× |
| A Tempest at the Temple (step 10) | 19,200 | 22,050 | 36,000 | 1.13× | 1.47× | 2.8× |
| To Live is to Suffer (step 10) | 19,800 | 22,800 | 37,500 | 1.18× | 1.52× | 2.91× |
| Okuni's Kabuki Dance (step 10) | 20,250 | 23,250 | 38,100 | 1.2× | 1.55× | 2.95× |
| The Demon on the Mount (step 10) | 21,900 | 25,200 | 41,400 | 1.25× | 1.68× | 3.26× |
| A Haunted Distraction (step 30) | 22,500 | 25,800 | 41,850 | 1.27× | 1.72× | 3.3× |
| Storm Chaser (step 40) | 23,700 | 27,150 | 44,250 | 1.3× | 1.81× | 3.45× |
| In the Light of an Icy Moon (step 10) | 24,300 | 27,900 | 45,000 | 1.33× | 1.86× | 3.54× |
| The Clash at Rendaino (step 10) | 24,750 | 28,500 | 47,250 | 1.4× | 1.9× | 3.65× |
| The Clash at Rendaino (step 20) | 25,350 | 28,500 | 48,000 | 1.43× | 1.9× | 3.7× |
Combat starts
Let us begin.始めよう。鬼武者同士の果たし合いだ
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you two have been through, it's fitting you die together.静は残しておいてやったぞ。 お前たちはひたすら苦しみ抜いた挙句、仲良く一緒に消えるんだ
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Grab Attack Em
Grab Attack Pl
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I do not think your attacks will harm him!武蔵殿…! 鬼の力をすべて解放しなければ、 今の義経を斬ることはできません…!
Better call on the Onis' power...!糞。まったく歯が立たねぇ…! 鬼どもの力を借りるしかねぇか…!
get anywhere unless I fight him on his own terms.さすがに相手が一段上か。 まずは同じ土俵に立たねぇとな…
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We're gonna cut this bastard down.行くぞ、鬼ども…。あの野郎を斬り捨てる
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Soul Boost
Counter Attack Success
Counter Attack Failed
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Blade Lock Start
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Blade Lock Attack Em
Blade Lock Attack Pl
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Dead Heat Em
Dead Heat Pl
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Rikido Break Pl
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Dead Pl
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Break Issen No Die
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Dead Em
World View
skill and strategies. This time will be no different.数百年前、俺はこの武芸と計略で世の中を引っ繰り返した。 今回も同じことをやるだけだ。俺にしかできんやり方でな
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and made sure you could never crawl out again!わたくしも、貴方と共に無間地獄へ堕ちるべきでした。 そして這い上がれぬように、永遠に捕まえておくべきだった…!
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Are those pathetic Oni lending you their souls too?幻魔の魂を抜いたのに、その力か…。 さては鬼共の魂が邪魔を…?
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Fallen Oni! We're taking Yoshitsune down!こっからが本番だ…! 鬼ども! 源義経をぶった斬るぞ!
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I need to absorb more souls...鬼の力が解放できねぇ…。もっと魂を集めねぇと
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I used Genma for the building material, if you're curious.どうかな? 我が居城の居心地は 大量の幻魔を固めて、城の材料にしたんだが
Takamura and Ganryu, I really must complete the set.どうか元気いっぱいでここまで来てくれよ? お前も篁や巌流のように、俺の手で始末したい
feels. Those delightful little shivers you get!久方ぶりの小便をしたが、身も心も震えていい気持ちだったよ
up piece by tiny piece. Shizuka would know. You will too.武蔵。泣き叫ぶのはお前の方だぞ? 静と同じように丁寧に斬り刻むからな
own entrails and send it to that little dancer
friend of yours. A memento to remember you by.最後は刎ねた首を血と臓物で赤に染め上げて、 下にいる踊り子に送り届けてやる
you've given me, and stain Hell red.―俺は死してのち、お前が埋め込んだ鬼の力で、地獄を
entire world in red as well.…続いて地上をあまねく赤に染め上げる
Doesn't she know it's all in vain?必死で足掻いているんだろうがな…無駄なことだぞ?
First 40 of 93 lines; the scene links have the rest.
数百年前に数々の戦で勇名を馳せ 現在は英雄となっている武者。 過去の活躍は鬼の篭手を得た 鬼の力によるもので、戦いの中で 力に溺れて狂気に染まり暴走。 無間地獄に堕とされ封印された。 しかし時を経て、幻魔を引き連れ 地獄の上層へ侵攻を開始。 鬼の一族を壊滅させ蘇りを企む。 数々の計略を駆使して蘇った 義経だったが死闘の末に 武蔵に敗北して消滅。 乱世を再び起こす以外に さらに恐ろしい計画があったようだ…。

